Reconnaisance, Enemy Detection
1300 / 1300
Kippy, Zan'dar, Renegade_Rogue
Scout is a class that is specialized in detecting animals and enemy trolls. It relies on long range pings and reveal to observe his surroundings. With his reveal ability and five inventory slots, the Scout can make an efficient gatherer substitute. The Scout and his subclasses are the only ones who can loot Living Clay and Clay Explosion items from Scout Bushes.
Level 1 Ability Edit
Enemy Radar Pings nearby neutral and enemy units. Neutral units are displayed as blue pings while the hostile units are shown with red pings.
Level 2/3/5 Ability Edit
Reveal Reveals a large area around the scout, showing invisible units. Lasts 8 seconds. AOE increases with level.
Level 1: 1000 AOE
Level 2: 1600 AOE
Level 3: 2400 AOE
Radar Scout: Specializes in more advanced radar abilities and has a short range true sight.
Observer: Can plant wards, and has an upgraded powerful reveal ability.
Super Subclass Edit
Spy: Similar to the observer, but even more effective scouting abilities.
Decent inventory space
Provides very useful information of surroundings
Effective against thieves
Useful when planning attacks
Can level quickly using radar to find wolves, bears and panthers
Not very useful in combat
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