Finding, collecting, and creating items.
Radar Manipulations, Item Radar
1800 / 1800
Themoles, Unpa, Zepac, Shishmortis'fork
Radar Telegatherer is one the subclasses of the Gatherer. The Radar Telegatherer focuses on enhanced radar abilities to quickly find items.
Level 1 Abilities Edit
Item Radar Gatherer's starting ability. Pings all items in 1700 range around the gatherer. Has a 30 second cooldown and costs no energy with an almost instant cast time.
Radar Manipulations The Radar Telegatherer's starting ability. Costs no energy with an almost instant cast time.
Level 2/3/4 Ability Edit
Telegather The Radar Telegatherer's level 2, 3 and 4 ability. The Telegatherer targets a friendly fire. For the duration of the spell the Telegatherer has a chance to teleport any items picked up back to the fire. Cannot Telegather herbs.
Level 1: Lasts 50 second. Costs 20 mana.
Level 2: Lasts 70 second. Costs 25 mana.
Level 3: Lasts 90 second. Costs 30 mana.
Can use Telegather and Radar Manipulations to quickly bring needed items back to base
Most slots of any class.
Is the only class that can create a Witch Doctor's Hut or Hatchery in it's inventory.
Highest potential to carry most powerful items.
Unable to Telegather herbs. Cannot mix herbs in inventory
No combat abilities.
Radar abilities are harder to master than most early class abilities.
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