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Priest
Priest
Tier Basic class
Function Survival, Combat Support
Initial Ability The Glow
Learnable Abilities Resist All, Pump Up, Cure All, Spray Healing, Magic Mist, Mix Health, Mix Mana, Mix Heat
Inventory 4 slots
Base Damage 11-11
Attack Cooldown 1.77
Movement Speed 270
Vision (Day/Night) 950 / 500
Names Mog, Baki, Vargas
The Priest class is a support focused hero. He has many buffing and healing abilities that can easily turn the tide of battle against an enemy. The Priest himself is quite powerful in combat, but he really shines when supporting a true combat hero, such as a Hunter or Beastmaster.

SkillsEdit

Level 1 AbilityEdit

The Glow The Priest's starting ability. Grants a 10% movement bonus and 5% attack speed bonus in a 400 AOE. Also grants periodic bonus heat.


Level 2 AbilitiesEdit

Resist All Makes a unit magic immune for 20 seconds.


Pump Up Increases a friendly units movement speed by 10% and attack speed by 30%.
Cure All Cures a variety of ailments including snake venom and disease.


Level 3 AbilitiesEdit

Spray Healing Heals other units for 50 health in a 400 AoE. Does not heal the Priest himself.


Magic Mist Prevents all combat in a 400 AOE for 10 seconds.


Level 4 AbilitiesEdit

Mix Health Equalizes the health of the Priest and a target.


Mix Energy Equalizes the mana of the Priest and a target.


Mix Heat Equalizes the heat of the Priest and a target.

SubclassesEdit

Master Healer: Specializes in survival and keeping allies alive.


Booster: Specialized in combat support, quite powerful even on its own.

Super SubclassEdit

Sage: Summons spirits to cast support spells on allies, in a way, the opposite of a Dementia Mage.


BalanceEdit

Pros:

  • Quite durable solo
  • Great at supporting the team
  • Powerful in team combat

Cons:

  • Low inventory space
  • Low move speed

ReplaysEdit

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