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Teleport
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Short range blink with a cooldown of 30 seconds.
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Cloak
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Makes the Assassin invisible for 8 seconds.
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Jump
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A physical form of Teleport. Does not require vision of the targeted area.
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Camouflage
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Allows the Assassin to become invisible while next to trees. While camouflaged, he can not move and loses health, energy and heat and 3x the normal rate.
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Blur
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Temporarily gives 200% move speed, causing the Assassin to reach max move speed. As he moves, blur images are created behind him. If an enemy unit collides with one of the images, it gets dazzled, giving it a 20% change to miss an attack for 20 seconds.
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Smoke Stream
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After activating this skill, smoke streams out the back of you preventing combat. Does nothing if you are standing still.
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Nether Fade
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Causes the assassin to be banished rendering him immune to physical damage. He does take increased damage from spells however.
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Tele-Thief
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Cast on a fire, just like Telegather. Items you pick up warp to the fire. However, with Telethief, the items only warp to the fire if you are near an enemy building. If this condition is met, it is 100% warp rate. Lasts 90 seconds.
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